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Profile photo of Max, a professional Game Master

Max

Game Master

Profile photo of Max, a professional Game Master

Max

Game Master

Max

he/him 5

  • 's-Hertogenbosch
  • Europe/Amsterdam
  • In person & online
  • English, Dutch
Beginner friendlyImprov-drivenRules-lightVoices & accentsOne-shot specialistRule of coolPlayer agencyMusic & soundscapesAdaptive
Creating a fun experience together, that's what GMing is to me.
I play various systems and am at home in multiple genres, always bringing energy and goofy voices for the characters, and always keeping an eye on the players.
If everyone at the table feels good and is having a good time, it's a great session!
Book now

Game systems I run

  • Dungeons & Dragons

    • High Fantasy +7
    • 1 – 7 players
    • Moderate rules

    Forge your own fantasy tale with Dungeons & Dragons. Create a party of bold heroes, outsmart traps, bargain with dragons, and claim treasure in vivid worlds. Think the fellowship spirit of The Lord of the Rings, only you choose the paths, the battles, and the ending.

    View system: Dungeons & Dragons
  • Mörk Borg

    • Dark Fantasy +7
    • 2 – 6 players
    • Light rules

    Mörk Borg is a rules-light, doom-metal fantasy where the world rots and you try to survive one more night. Brutal, fast and stylish, it plays like Dark Souls filtered through a torn black-metal zine. Perfect for grim one-shots or a doomed mini-campaign.

    View system: Mörk Borg
  • Dungeon Crawl Classics

    • Dark Fantasy +6
    • 2 – 6 players
    • Moderate rules

    Dungeon Crawl Classics throws you into pulp fantasy where steel, spell, and luck decide fate. Think Conan-style grit, weird magic, and lethal dungeons powered by swingy dice and bold choices. Perfect for groups who want exploration, treasure, and hard-earned triumphs.

    View system: Dungeon Crawl Classics
  • Cairn

    • Exploration +6
    • 2 – 6 players
    • Light rules

    Explore haunted forests and crumbling ruins with Cairn, a rules-light fantasy RPG of careful choices and hard-won treasure. It is quick to learn, gritty in play, and focused on discovery and survival. Think the grounded, monster-haunted roads of The Witcher, without the flashy magic.

    View system: Cairn
  • Mausritter

    • Whimsical +6
    • 2 – 6 players
    • Light rules

    Play courageous mice in a big, dangerous world. Mausritter is a light, OSR style fantasy of hedgerow quests, pantry heists, and woodland survival. Think Redwall meets treasure hunting, with fast play that shines in cozy one-shots and breezy campaigns.

    View system: Mausritter
  • Symbaroum

    • Dark Fantasy +7
    • 2 – 6 players
    • Moderate rules

    Symbaroum is dark fantasy about treasure-hunters and templars probing a cursed forest where every spell stains the soul. Think The Witcher, with a focus on survival, corruption and hard choices. Perfect for groups who want danger, intrigue and discovery.

    View system: Symbaroum

Genres I love

How I like to play

Where I play online

  • Discord

    Discord is a free voice, video, and text chat app for online RPGs. Your group meets in a private server, talks in voice, shares screens, and keeps notes…

    View platform: Discord

Get to know me

My funniest character death was…

This was in Mörk Borg, a system known for its absurdist and merciless atmosphere...
The player joined later, in the middle of an ongoing fight! He was quickly assigned a character: a wizard.

On his very first turn he tried a spell, but it went terribly wrong! Instead of a fireball he conjured a tear in reality, and immediately fell into another dimension to be trapped there forever.
The wizard stormed into the fight and immediately fell out again. After one turn the player already had a new character...

My favourite thing to hear a player say…

"Game Master, can I [...]?"

Yes! Always try anything, I love rewarding player initiative and creativity. That way you create a story together that belongs to everyone, and often even more chaotic (and therefore more fun) than I myself could imagine.

The best session I ever ran was…

.. a session in which a heart-stopping chase and a sorrowful ending coincided.

The players barely escaped an advancing shadow that overran their fort! Everyone in the fort was swallowed, and most of the players just managed to flee into the forest. But one of them fled into the tunnels, deep underground.
After a long walk she encountered an old goblin in the deep tunnels at the end of his life. She stayed with him in his final moments, and the goblin, who had never experienced such charity in his life, was intensely grateful to her.
Then the tunnel was silent.

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